Title: Update - new area 2 - Osgiliath Graveyard Post by: -firecracker- on 04 March 2014, 01:05 OK so 'new area 1' was designed to be a difficult high level area. Listening to feedback, this next planned area will be focused on levelling mid level toons (kind of similar to Shelobs/Spirits/Stingers all rolled into one) and with new gear rewards.
Keep 'em peeled as they say. Title: Re: Update - new area 2 Post by: -firecracker- on 12 August 2014, 00:31 Ok some update is due.
After listening to the thoughts of the player base a new, easy to access level up area is properly in progress. Area is aimed at 20-35s as I know grinding in Stingers/Spirits/Shelobs... well we needed something new. We are looking at an un-factioned area, so both factions will have access. I hope to have this up and running in the next couple of weeks along with one or two other additions :) -fc- Title: Re: Update - new area 2 Post by: tonoplast on 13 August 2014, 07:39 Good stuff! :icon_thumright:
Title: Re: Update - new area 2 Post by: -firecracker- on 19 August 2014, 23:18 Just done a server restart with an updated version of the mod.
Before the area becomes properly accessible (you can start looking for the entrance but won't get past a temporary blocking wall) I want to run some tests on the NPCs and encounters to make sure the difficulty is about right for leveling. So will be looking for volunteers in game :) Level range is probably what you would level in shelobs/stingers/spirits - so low 20s up to 40. -fc- Title: Re: Update - new area 2 Post by: -firecracker- on 24 August 2014, 21:40 Mod updated...this area is now live and accessible. Will be keeping an eye out for difficulty checking etc.
Title: Re: Update - new area 2 Post by: -firecracker- on 25 August 2014, 14:44 Respawn rate is a little crazy, forgot to change it after testing. Will do this and update in the next day or so.
Title: Re: Update - new area 2 Post by: -firecracker- on 29 August 2014, 19:26 Just noticed on one of the new common item drops from here - one of the buffs is set to once per use (which destroys the item when you use it) instead of once per day - will update this at some point.
Someone who has been levelling there or w/e - are the mob half-orcs spawning? Are all three bosses re-spawning? Title: Re: Update - new area 2 Post by: tonoplast on 30 August 2014, 00:33 I think I have not seen the half orcs, but I did see the red-sworded skeletons.
Also, the places does not seem to clean-up / reset. At least for more than 2 days, I have not checked since. The bosses do not respawn too. Otherwise, a good place for leveling :) Title: Re: Update - new area 2 Post by: -firecracker- on 30 August 2014, 10:39 Ok just pushed an update that fixes the two bosses and the modified item.
Yeh I noticed the clean-up problem too :P Title: Re: Update - new area 2 Post by: Chaozrulez on 11 December 2014, 12:05 Decided to check the new area which looks great but after 3 days I still did not see any bosses respawning.
Title: Re: Update - new area 2 Post by: -firecracker- on 11 December 2014, 20:21 Nice one Chaos - mmm, will check on the bosses, someone might be farming them or maybe server has been up too long and needs a restart. On holiday after 2 or 3 more working days so looking forward to spending some time on and in the mod :D
Title: Re: Update - new area 2 Post by: -firecracker- on 13 December 2015, 12:08 There has been an update to this area last mod update - one of the west crypt maps has been removed completely (unused) and the central crypt map has seen a complete change with a different and new sort of spawner :)
Title: Re: Update - new area 2 Post by: grunaldo on 27 July 2016, 12:10 Where can i find this new area?
The server is too big to search the entire world... At least a hint would be nice. ::) Title: Re: Update - new area 2 Post by: -firecracker- on 27 July 2016, 18:02 Osgiliath Graveyard - south from the main Osgiliath map.
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