Title: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: GreyDeth on 16 February 2021, 10:43 To all our GvM players:
Next week: Thursday February 25 ... our new Mod (again great work -fc-, thnx) will go live ! From then on ... an extra hakfile is needed to play on our GvM-mod see this topic: http://www.gondorvsmordor.com/gvm2/forum/index.php?topic=3423.0 (http://www.gondorvsmordor.com/gvm2/forum/index.php?topic=3423.0) for download and place to put it in New times for out great old GvM-server folks ! :headbang: Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Going live soon! Post by: GreyDeth on 25 February 2021, 20:59 Succeeded !!
New mod up and running ... from now on you MUST use the extra hak-file to enter the server! Again-see topic: PLEASE READ : Upcoming Update with Hak Download http://www.gondorvsmordor.com/gvm2/forum/index.php?topic=3423.0 Summary: Download: https://drive.google.com/file/d/1C9rbRAkpH_CVkWSX08qtAYq_Syjnp9wf/view?usp=sharing Place the file in the hak folder of your NWN installation. It seems that depending on how you've installed NWN and possibly CEP (e.g Steam/Steam Workshop install vs regular install) the location of where the hak file needs to go can vary. But I'm hoping that it will just be: C:\Users\[YourUserName]\Documents\Neverwinter Nights\hak If not and you play via steam it might need to go into: C:\Program Files (x86)\Steam\steamapps\workshop\content\704450\1312882397\hak You will not be able to enter the server without this hak file !!!!! Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: Thiagow2008 on 27 February 2021, 17:17 I managed to log in, but the PM AC is still bugged. Missing 10
Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: -firecracker- on 03 March 2021, 18:55 Mmm, frustrating. It only seems to be breaking when it goes up onto the server.
I wouldn't mind so much if I could replicate the problem but I can't as it all works when I test it on my PC. Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: Thiagow2008 on 04 March 2021, 04:32 I remember that we tried on your server even before this HAK file and it worked. Honestly it seems to be some issue with the server configuration, maybe something is out of order and is being overriden, or some option is disabled/enabled, i dont know. That is the only thing that explains this given that the exact same mod works whe you launch the server.
Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: Thiagow2008 on 04 March 2021, 04:33 Since this hak is not working, it might be better to remove it so its easier for new player to join the server.
Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: GreyDeth on 04 March 2021, 15:29 This is how the server startup looks like:
Maybe something is wrong with it? set NWNDIR="G:\Games\Steam\steamapps\common\Neverwinter Nights\bin\win32\" rem seems forced place for module: G:\Games\Steam\steamapps\common\Neverwinter Nights\data\mod\ set MODULE="lotr_gondor_vs_mordor_ee" set SERVERNAME="LOTR:GONDOR-VS-MORDOR" rem G:\Games\Steam\steamapps\common\Neverwinter Nights\bin\win32\ set StartNWN=nwserver.exe set PORT=5121 set MAXCLIENTS=40 set MAXLEVEL=40 set PVP=2 set GAMETYPE=9 set DMPASSWORD=<not being showed> cd %NWNDIR% G: echo "Starting server" %StartNWN% -servername %SERVERNAME% -port %PORT% -maxclients %MAXCLIENTS% -minlevel 1 -maxlevel %MAXLEVEL% -dmpassword %DMPASSWORD% -adminpassword %DMPASSWORD% -elc 0 -ilr 1 -oneparty 0 -pauseandplay 0 -publicserver 1 -reloadwhenempty 0 -servervault 1 -autosaveinterval 0 -module %MODULE% -pvp %PVP% -difficulty 2 -gametype %GAMETYPE% echo "Server stopped" rem pause exit Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: GreyDeth on 04 March 2021, 15:34 And these haks I have in override map:
C: Drive Documents - C:\Users\<secret>\Documents\Neverwinter Nights\hak Maybe something is wrong with that? cep1patch.hak cep1patch150.hak cep1patch152.hak cep1patch153.hak cep1patch168.hak cep1patch168_ck.hak cep1patch169.hak cep2da.hak cep2_add_doors.hak cep2_add_loads.hak cep2_add_phenos1.hak cep2_add_phenos2.hak cep2_add_phenos3.hak cep2_add_phenos4.hak cep2_add_phenos5.hak cep2_add_races_A.hak cep2_add_reforge.hak cep2_add_rules.hak cep2_add_sb_v1.hak cep2_add_skies.hak cep2_add_tiles.hak cep2_add_tiles1.hak cep2_add_tiles2.hak cep2_build.hak cep2_core0.hak cep2_core1.hak cep2_core2.hak cep2_core3.hak cep2_core4.hak cep2_core5.hak cep2_core6.hak cep2_core7.hak cep2_crp.hak cep2_crp_s.hak cep2_custom.hak cep2_ext_tiles.hak cep2_fixes_2_60.hak cep2_patch_v22b.hak cep2_patch_v22c.hak cep2_top_2_60.hak cep2_top_2_64.hak cep2_top_2_65.hak cep2_top_v1.hak cep2_top_v21.hak cep2_top_v22.hak cep2_top_v22b.hak cep2_top_v23.hak cep2_top_v24.hak cepanatomy.hak cepbaseitem.hak cepcreature.hak cepplace.hak cepportrait.hak ceptexture.hak lotr_gon_vs_mor.hak Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: Thiagow2008 on 04 March 2021, 23:08 When you build the module what is the order of the haks and 2das that are in it?
Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: GreyDeth on 04 March 2021, 23:49 I didnt build the module, -fc- did.
And I dont know of any order ... files are just in map on my C drive. Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: GreyDeth on 06 March 2021, 23:15 More info:
Maybe something wrong here? These are in my C drive override map (Documents\Neverwinter Nights\override) classes.2da feat.2da iit_midmisc_029.tga iprp_feats.2da ls_car_01.dds ls_car_01.tga ls_car_01s.dds ls_car_01s.tga ls_car_03.dds ls_car_03.tga ls_car_03s.dds ls_car_03s.tga polymorph.2da skillvsitemcost.2da Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: GreyDeth on 06 March 2021, 23:20 Even more info:
These are in my Steam map G:\Games\Steam\steamapps\common\Neverwinter Nights\ovr classes.2da feat.2da fs.shd fsc_ls.shd fsFBDOF.shd fsfblvls.shd fsFBSHRP.shd fsFBSSAO.shd fsfbvib.shd fsglu.shd fsgrass.shd fslit.shd fslit_nm.shd fslit_nm_h.shd fslit_nm_hi.shd fslit_nm_i.shd fslit_nm_r.shd fslit_nm_rh.shd fslit_nm_rhi.shd fslit_nm_ri.shd fslit_sm.shd fslit_sm_nm.shd fslit_sm_nm_h.shd fslit_sm_nm_hi.shd fslit_sm_nm_i.shd fslit_sm_nm_r.shd fslit_sm_nm_rh.shd fslit_sm_nm_rhi.shd fslit_sm_nm_ri.shd fst.shd fstc.shd fst_sm.shd fswater.shd fs_invalid.shd gui_rgbc.txi iit_midmisc_029.tga inc_common.shd inc_config.shd inc_keyhole.shd inc_lighting.shd inc_material.shd inc_standard.shd iprp_feats.2da ls_car_01.dds ls_car_01.tga ls_car_01s.dds ls_car_01s.tga ls_car_03.dds ls_car_03.tga ls_car_03s.dds ls_car_03s.tga nwscript.nss polymorph.2da progfx.2da ruleset.2da skillvsitemcost.2da solid_noise.dds vsfblvls.shd vsglu.shd vsgrass.shd vslit.shd vslitc.shd vslitc_nm.shd vslitc_sm.shd vslitc_sm_nm.shd vslitnotex.shd vslitnt_sm.shd vslit_nm.shd vslit_sk.shd vslit_sk_nm.shd vslit_sm.shd vslit_sm_nm.shd vsv.shd vsvc.shd vsvt.shd vsvtc.shd vsvt_sm.shd vswater.shd vswaterc.shd vs_invalid.shd weathertypes.2da Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: GreyDeth on 06 March 2021, 23:31 classes.2da differs
in Steam game map G:\Games\Steam\steamapps\common\Neverwinter Nights\ovr its a file from 2017 in C: documents map its a file from 2020 Maybe Steam map has priority above c-map documents? But then again map G:\Games\Steam\steamapps\common\Neverwinter Nights\data\hk doesnt seem to do that much ... it only has 3 files: km_resources.hak sg_resources.hak ww_resources.hak So this map is maybe not important but G:\Games\Steam\steamapps\common\Neverwinter Nights\ovr is important ... ??? or should I copy all the hak files in my C: drive documents into: G:\Games\Steam\steamapps\common\Neverwinter Nights\data\hk ???? I really dont get the mechanics of this game in Steam ... especially in combination of the c: map documents. Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: bad_karma on 07 March 2021, 11:25 Assuming the 2017 file originates from some pre-ee install of nwn, i would first start with a complete cleanup and fresh install of a single nwn-ee instance. Make sure to wipe any and all config locations and maybe even a quick clean of the registry.
With a single install, you're setup will become "reproducible" by others like FC. It bring down complexity, which is always good for reliability. Edit: or maybe i misunderstood your info completely and you already have a fresh env with single steam install that resulted in all those files. If that is the case then I agree with your "I really dont get the mechanics" :-) Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: GreyDeth on 07 March 2021, 19:49 Hey bk :) thnx for advise.
But I dont think a reinstall will help ... this one already is quite fresh. The old file can be something I did ... I copied haks and cda's between c drive and G drivejust to be sure everything was there when program needs it ... So I can delete this old file or replace it with the new one ... No need to "refresh" registry ... nothing will change there ... only files will change. So what I really need is input from -fc- what is he having in those maps I described earlier. Also ... its quite possible that an .ini file is configured differently on -fc-'s computer. -fc-? if you can cross reference all the above and this one below ... maybe we can figure out where the differences are. This is my nwn.ini file: [Alias] HD0=C:\Users\<user>\Documents\Neverwinter Nights MODULES=G:\Games\Steam\steamapps\common\Neverwinter\data\mod\ SAVES=C:\Users\<user>\Documents\Neverwinter Nights\saves OVERRIDE=C:\Users\<user>\Documents\Neverwinter\override HAK=C:\Users\<user>\Documents\Neverwinter Nights\hak SCREENSHOTS=C:\Users\<user>\Documents\Neverwinter Nights\screenshots CURRENTGAME=C:\Users\<user>\Documents\Neverwinter Nights\currentgame LOGS=C:\Users\<user>\Documents\Neverwinter Nights\logs TEMP=C:\Users\<user>\Documents\Neverwinter Nights\temp TEMPCLIENT=C:\Users\<user>\Documents\Neverwinter Nights\tempclient LOCALVAULT=C:\Users\<user>\Documents\Neverwinter Nights\localvault DMVAULT=C:\Users\<user>\Documents\Neverwinter Nights\dmvault SERVERVAULT=C:\Users\<user>\Documents\Neverwinter Nights\servervault DATABASE=C:\Users\<user>\Documents\Neverwinter Nights\database PORTRAITS=C:\Users\<user>\Documents\Neverwinter Nights\portraits AMBIENT=C:\Users\<user>\Documents\Neverwinter Nights\ambient MOVIES=C:\Users\<user>\Documents\Neverwinter Nights\movies MUSIC=C:\Users\<user>\Documents\Neverwinter Nights\music TLK=C:\Users\<user>\Documents\Neverwinter Nights\tlk PATCH=C:\Users\<user>\Documents\Neverwinter Nights\patch OLDSERVERVAULT=C:\Users\<user>\Documents Nights\Neverwinter\oldservervault NWSYNC=C:\Users\<user>\Documents\Neverwinter Nights\nwsync DEVELOPMENT=C:\Users\<user>\Documents\Neverwinter Nights\development MODELCOMPILER=C:\Users\<user>\Documents\Neverwinter Nights\modelcompiler SOURCEOVERRIDE=..\libsource\exobase\\..\..\\gamedata\latest-resource-override [Display Options] Borderless=0 FullScreenDesktopMode=0 FullScreen=1 glFinishBeforeFBO=0 [Video Options] SetUIScale=1 NumDynamicLights=8 [Sound Options] DisableSound=0 [HTTP] Max Concurrent Connections=20 [NWSync] CompressionProvider=zstd SQLite Shard Count=31 Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: bad_karma on 08 March 2021, 23:13 I'm not 100% sure about this, but i think i read somewhere that now also some docker images exists that can run nwserver. If that is the case, we could try and configure one on -fc-'s machine and then just use the same image. At least then the config will be identical.
Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: Thiagow2008 on 08 March 2021, 23:16 https://hub.docker.com/r/beamdog/nwserver/
The most upated docker image for nwnserver. Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: GreyDeth on 09 March 2021, 09:46 Thnx for all the input.
But server worked just fine and still is running fine, despite the PM hak/mod modulation not working. So new installations etc ... not needed. I just need information (asked earlier) ... from -fc- I guess and besides this ... maybe Steam NWNEE mechanisms work in mysterious ways? classes.2da in Steamapp directory ... maybe isnt needed or IS needed? ... therefore I just replaced the 2017 classes.2da with the 2020 version ... also see nwn.ini ... is this ini file needed anyway nowadays? there you see everything is pointing to C: documents (because this was where/how Steam installed the game partially) ... maybe override should point to the steamapps ovr map instead? (I highly doubt that ... because earlier problems were solved by putting 2da files in C: documents\override map) So we dont need other install options ... we just need some insight and information best way in my opinion : see what -fc- has in his maps / ini file(s) - compare these with what I have posted above and I think we have a solution. Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: GreyDeth on 18 March 2021, 18:23 Also this is a very important check:
... which version nwserver.exe is used when building and checking -fire-? My Steamapp "says" neverwinternights is always updated to latest version (I dont see option for delaying or refusing updates) ... but nwserver.exe file details says its still version from 23 dec. 2020 - 79.8193.0.0 this does not correspond with newest announced version on Steam: 8193.21 still validation check passed with no errors or repairs ... ??? So -fire-? Can you check you're version of nwserver.exe? Title: Re: New Huge Mod Improvement -Extra Hakfile required!! (feb. 2021)- Live Now! Post by: -firecracker- on 16 April 2021, 00:09 Hey
Skim read all of the above info, I'll try and find some time to go through it in detail over the next few days. -fc- |