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1  Gondor vs Mordor 1 / GvM1 Players Forum / Re: How to get onto the new nwn EE server: step-by-step guide on: 14 October 2019, 08:01
I only have EE installed right now. Had to do a 'back to factory' reset. Do I need NWN old version (Platinum Edition) installed? Do I need old CEP? Do I need to download server specific file(s)?

I would even say that having old nwn installed makes it more likely that things don't work. Because you will get confused with all the locations where nwn data will be on your drive.

The old nwn is dead, long live nwn EE ;-)
2  Gondor vs Mordor 1 / GvM1 Players Forum / Re: How to get onto the new nwn EE server: step-by-step guide on: 09 October 2019, 16:09
Just to add: I would only try the yellow stuff of just following the white stuff is not working on your machine. I think if you start completely fresh (meaning: no install of old non-EE nwn, let's say a really new machine), you should be able to get up and running by just doing the white steps. (at least: it worked for me)
3  Gondor vs Mordor 1 / GvM1 Players Forum / Re: SERVER DOWN on: 13 June 2019, 06:59
Thanks, Grey!
4  Gondor vs Mordor 1 / GvM1 Players Forum / Re: SERVER DOWN on: 06 April 2019, 14:32
Seems dead? Cannot find it, nor direct connect (if gvm.publicvm.com is still correct dns)
5  Gondor vs Mordor 1 / GvM1 Players Forum / Re: HS potion lion's courage potion issue when used with unarmed toons on: 12 March 2019, 10:28
fire, I believe it is now possible to select wemic and brownie races during character creation. On most servers (and surely on gvm prior to nwn:ee) this is not allowed due to the overpowered nature of those two. We may want to add checks after login to inform people and auto logout the toon after, say 2 mins (because internet tells me you cannot just disable those races in the mod or anything of that sort)?
6  Gondor vs Mordor 1 / GvM1 Players Forum / HS potion lion's courage potion issue when used with unarmed toons on: 10 March 2019, 12:02
I think I have found an issue with the harper scout potion that adds +5 ab and magic dmg: it cannot be used by unarmed monks. This is because the magic dmg (I guess) gets put onto the primary weapon, but unarmed toons carry none. Note: not talking about unarmed shapes, which, as stated on forum, need to use potion before shifting.

I feel that it was never the intention of the original script developer to single out unarmed monks (or other toons, but they won't exist) as the only builds that do not qualify for the magic dmg?

If you let me, I'm happy to try and script it into the mod. I would change the script so that it will add +5 magic dmg to primary weapon, OR, if no such weapon is equiped, to the gloves instead. If needed, I'll add checks to avoid misuse by casting both on weapon and on gloves for shifter builds (shouldn't be too hard).

Let me know if the observations are correct, and if you'd like my help fixing it.

Cheers,
bk
7  Gondor vs Mordor 1 / Dragon Builds / Re: Is blackstaff worth it? on: 19 February 2019, 20:00
FYI: just tried a variant of this build (wiz + shape + blackstaff) and i can tell you that (maybe since nwn:ee?) the blackstaff debuff will not proc. It works when the toon is unshifted, but as soon as I shift, it fails. If I then deshift, it works again. Clearly makes these builds nonviable.
8  Gondor vs Mordor 1 / GvM1 Players Forum / Re: How to get onto nwn EE server: step-by-step guide on: 09 February 2019, 07:58
Hope nothing is lost cant get in, maybe Dragoneye can help hahaha

greatzzzz

Yoghy

If you share what error you are seeing, or at what step you are stuck, we can try to help.
9  Gondor vs Mordor 1 / GvM1 Future Talk / Re: NWN Enhanced Edition on: 14 January 2019, 08:33
The same issue was already reported in-game, but thanks for posting it here as well. We'd need to check what introduced this problem. It was definitely not intentional. Lucky thing, that there are about 1000 other builds to play in the meantime ;-)
10  Gondor vs Mordor 1 / GvM1 Players Forum / Re: Trouble connecting on: 11 January 2019, 21:52
A google shopping search will probably also find you some shady sites that sell valid keys you can add to your steam account for about 7 or 8 euro. Maybe that is an option to explore?
11  Gondor vs Mordor 1 / GvM1 Players Forum / Re: NEW Era has started ! on: 05 January 2019, 21:30
Nicely done, sir Deth! Thanks for your efforts (and Fire's of course)!
12  Gondor vs Mordor 1 / Melee Builds / Re: Hitter paladin(15)/barbarian(20)/cot(5) on: 05 January 2019, 00:46
Have this guy lvl 40 now, with baragors armor to provide tenser and his axe for dmg. So, this is no longer a "normal gear" toon, but still would like to note that in that config he gets ab maxed out at 71/66/61/56/71/66/61/56/51. That's correct: 9 attacks! Crits are 200+ (alas, it is not a wm, so crit multi is just x3 on axe).

It is very nice to play, as long as you have a tank buddy with you lol.
13  Gondor vs Mordor 1 / GvM1 Future Talk / Re: NWN Enhanced Edition on: 04 January 2019, 23:15
Thanks for letting us know! I will add it to the "get connected" guide. I did have two other players test a virgin install of nwn EE + cep workshop and they both could connect without problems. But hey.. This is nwn we're talking about. Setting it up to work has never been its strength.
14  Gondor vs Mordor 1 / GvM1 Future Talk / Re: NWN Enhanced Edition on: 04 January 2019, 14:04
@Satorial: I'll try to be online multiple times during this weekend. I'll check the forum to see if you are also online so I can help you figure out the problem. Maybe it's an issue others will also face and if so, I would like to add solutions to the "getting connected" topic I've started.
15  Gondor vs Mordor 1 / GvM1 Players Forum / Re: How to get onto nwn EE server: step-by-step guide on: 30 December 2018, 12:01
As an alternative to calculating your public key manually, I've created a script to do it for you. It will require you to copy/paste the first four blocks of your private key (don't copy/paste your whole private key, because you want it to remain secret, although the script will work if you do)

Copy/paste below code here and fill in the first four blocks of your private key and then hit 'run'

Code:
//replace the string 12345-ABCDE-12345-ABCDE by the first four
//blocks of your private key and run the program
val cdkey_first_four_blocks = "12345-ABCDE-12345-ABCDE"

fun main(args: Array<String>) {
println("First four blocks of your private key: $cdkey_first_four_blocks")
    
    val cdkey_stripped = cdkey_first_four_blocks.filter({it != '-'})
    println("Stripped key: $cdkey_stripped")
    
    val public_key_builder = StringBuilder()
    for (i in 1..16 step 2) {
        public_key_builder.append(cdkey_stripped.elementAt(i))
    }
    println("Your calculated public key: ${public_key_builder.toString()}")
}
16  Gondor vs Mordor 1 / GvM1 Players Forum / How to get onto the new nwn EE server: step-by-step guide on: 30 December 2018, 11:53
Basic steps to get onto the server:
- purchase and install nwn:EE from steam
- install CEP from steam workshop / or select Steam/Community/Workshop and search for: Neverwinter Nights: Enhanced Edition then for CEP
TIP: Also search for Cagui - for colored icons ... nice add-on!!
NOTE: Subscribe means install and is a download;-)
ATTENTION!
Steam Workshop "subscribings/installs/downloads" from CEP are placed in:
<steam-install-place>\steamapps\workshop\content\704450\1312882397
So if stuff is not working .... this is the Solution:
Modify nwn.ini - In C:\Users\<youre-name>\Documents\Neverwinter Nights\nwn.ini
change under [Alias] the HAK and TLK references to the right place!
So next to HAK should stand: <steam-install-place>\steamapps\workshop\content\704450\1312882397\hak
And for the TALK files it should be: <steam-install-place>\steamapps\workshop\content\704450\1312882397\tlk

- launch the game and join multiplayer server (for easy finding, add a filter for servers running 'lotr' module, then select the GvM server)
- if you are requested to pick a name, you can choose any name you want, but it would be convenient to stick with the name you used in the past on the old server

Porting toons from old server
- create at least one toon on the new server, to ensure the servervault has an entry for your public key
- calculate your public key by executing the following steps:

Quote
1. Find your private CD Key (cdkey.ini file, stored under "Documents/Neverwinter Nights", the part after YourKey= )

2. Take the first 8 even numbered digits. That is, take the 2nd, 4th, 6th, 8th, 10th, 12th, 14th, and 16th character (either number or letter) from the CD key. For example,

If your key is:
12345-ABCDE-12345-ABCDE-12345-ABCDE

What you want:
12345-ABCDE-12345-ABCDE-12345-ABCDE

Public CD Key is:
24ACE24A

- send and e-mail (greydeth@hotmail.com) and pm to GreyDeth that contains your calculated public key and your old player name(s)/login name(s), used on the old server.
17  Gondor vs Mordor 1 / GvM1 Players Forum / Re: New Era of GvM on NWN-Enhanced Edition on: 30 December 2018, 09:56
Indeed you will not find your public cd-key anywhere in your local config. You will just have to "calculate" it as is mentioned on Arelith wiki, which I will now (for convenience I'll also post the steps here):

1. Find your original NWN CD Key (cdkey.ini file, stored under "Documents/Neverwinter Nights", the part after YourKey= )

2. Take the first 8 even numbered digits. That is, take the 2nd, 4th, 6th, 8th, 10th, 12th, 14th, and 16th character (either number or letter) from the CD key. For example,

If your key is:
12345-ABCDE-12345-ABCDE-12345-ABCDE

What you want:
12345-ABCDE-12345-ABCDE-12345-ABCDE

Public CD Key is:
24ACE24A
18  Gondor vs Mordor 1 / GvM1 Players Forum / Re: New Era of GvM on NWN-Enhanced Edition on: 29 December 2018, 08:38
@Grey: I can confirm that I can now create a toon and login successfully.
Also, the direct connect now also works (nice to have a shortcut to gvm right on your desktop)

Only thing left for me now is to request you to port my toons, so I'll send you a mail and pm ;-)

Thanks for your efforts these past days/weeks!
19  Gondor vs Mordor 1 / GvM1 Players Forum / Re: New Era of GvM on NWN-Enhanced Edition on: 26 December 2018, 10:40
another update (don't worry, i'll remove all of this stuff later, just want to keep track of my process, so it may help others):

installed cep via a steam "workshop":
https://steamcommunity.com/sharedfiles/filedetails/?id=1312882397

if, for some reason, steamcommunity is not allowing you to search for workshops, try browsing to it manually. I had to do just that, and i started by filtering for workshops related to games I play, then hit nwn:ee, then check the "hak" box. This leaves you with around 40 workshops you can browse manually.

Now i can connect (but _only_ from in-game, still no direct connect as in Grey's post) and character creation shows. However, my latest challenge is that the moment I finish char creation and hit "play", the server refuses, giving an error that "localvault characters are not allowed". Clearly it wasn't my intention on creating a localvault character, but for some reason the game thinks I wanted to do just that. The toon is showing up in my localvault directory on my pc, so the server is right in kicking me out.

Am I just rusty? I cannot remember this being so hard.

update again:
Ok, giving up for now. I will continue when someone else is also online that can work on this with me. I've been searching the web for ppl with similar issues, but none really matched. Would be great if somebody can verify the issue on another machine.
20  Gondor vs Mordor 1 / GvM1 Players Forum / Re: New Era of GvM on NWN-Enhanced Edition on: 26 December 2018, 09:40
update: hmm hold the phone, if i try direct connect inside the game itself, it seems to connect but mentions "missing HAK file".. and it would be correct, since i didn't install CEP yet.
21  Gondor vs Mordor 1 / GvM1 Players Forum / Re: New Era of GvM on NWN-Enhanced Edition on: 26 December 2018, 09:32
For just the playing testing experience I'll open port 5127 instead for the standard 5121 and relay it to my PC

So make a shorcut pointing to
"<your-nw-EE-client-Steammap>\bin\win32\nwmain.exe" +connect gvm.publicvm.com:5127

Grey, are you referring to this message you posted on the other topic? If so, can you maybe confirm when test server is running and when not? I've been trying to connect for a couple of times the past days and it never worked. Just want to verify if it is an issue on my end, or if the server is just not running. Thanks!


=====
Hey B_K - Grey here.
Nice work, thnx for the info ... plze dont remove these info of misfortune ... it will help others.
You are also not the only one with difficulties ... Bazbaz (also RL friend of mine) didnt had much success with the direct connect either ... different issues though.
Yes this is the message I'm referring to and yes testserver is still up and running ... will be 24/7 up for at least this week, probably longer, unless told otherwise.
saw you appear in my server ... and after a couple of minutes you were gone again ... weird indeed
Now need to go to my family celebrating christmas ... so will look into this tonight
=====
22  Gondor vs Mordor 1 / GvM1 Future Talk / Re: NWN Enhanced Edition on: 22 December 2018, 09:51
And Grey, I was still under the impression that you just got started with this... and then i saw a full page of discussions between you and fire to get the server running Roll Eyes

Safe to say I was late to the party, but better late than never.
23  Gondor vs Mordor 1 / GvM1 Future Talk / Re: NWN Enhanced Edition on: 22 December 2018, 09:02
And as if it was meant to be: I just log into steam to find that nwn EE is on 70% discount! I'll buy some for friends as a Xmas present now ;-)
24  Gondor vs Mordor 1 / GvM1 Future Talk / Re: NWN Enhanced Edition on: 22 December 2018, 08:59
Okido, I'll already go ahead and buy the EE. Reason why I asked if you needed help is that I see some opportunity for GvM to get its player base up, if we manage to port the world before Xmas. Ppl tend to have more free time on their hands between Xmas and new year. And where better to spend it than on GvM ;-)

So, I have faith that you are on top of things and the offer still stands: if you need help, technical or even just moral support while your hacking, drop a message or find me in-game.
25  Gondor vs Mordor 1 / GvM1 Players Forum / Re: Reboot time on: 22 December 2018, 08:51
Thanks!
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