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Welcome to (Gondor vs Mordor)˛.

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13126 Posts in 1339 Topics by 1240 Members
Latest Member: azihohaloyen
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1  Gondor vs Mordor 1 / GvM1 Players Forum / Re: Wheres everyone gone? on: 18 June 2009, 03:46
Well…  I had a baby.  Technically my wife did but I contributed.  ;)

Plus this game just has the potential to suck waaay too much time out of my life.
2  Gondor vs Mordor 1 / GvM1 Players Forum / Re: Ballance? Another Mords have it easier thread on: 04 October 2008, 01:53
When I spell ballance MY spell check catches it.  Maybe you learned the word in your dictionary Kermit.
3  Gondor vs Mordor 1 / Melee Builds / Re: Human - Monk 6 / Cleric 15 / Weapon Master 19 (Quarterstaff focus) on: 04 October 2008, 01:41
I don't think I thought about taking classes in multiples of 4 for this one.  I must have been too excited to swing a stick around.  ;)  Good idea though.
4  Gondor vs Mordor 1 / GvM1 Players Forum / Re: Ballance? Another Mords have it easier thread on: 01 October 2008, 21:09
Bitterneess!!!  Wrenching of teeth!!!  Allegations of unfairness!!!
5  Gondor vs Mordor 1 / GvM1 Players Forum / Re: Invisible Cloak on: 01 October 2008, 20:57
Once CEP comes out with there updates, I'll be adding Cloak crafting to the mod. Then you can craft them invisible.  Grin
You said the same thing about the 1.69 update, lol.
6  Gondor vs Mordor 1 / GvM1 Players Forum / Re: Anyone else think having horses suck? on: 19 September 2008, 02:10
I think horses SHOULD give you a near obscene advantage if you have the skill points.  And I still don't think I'll ride 'em personally cause that's not how I roll.
7  Gondor vs Mordor 1 / GvM1 Players Forum / Re: A Somewhat Fond Farewell on: 18 September 2008, 05:53
Good luck, KK.  Was fun while it lasted.
8  Gondor vs Mordor 1 / GvM1 Character Builds / External Link: Searchable NWN Build Database on: 13 September 2008, 03:32
http://web1.vattnet.com/staffan/nwn1/builds/search/index.php
9  Gondor vs Mordor 1 / GvM1 Players Forum / Re: Anyone else think having horses suck? on: 13 September 2008, 03:20
I dunno.  I don't mind the horses too much.  Having a horse should give you an advantage and sounds like that's what NWN horses do.  I don't think the increased HP should be part of it (cause it just doesn't make sense) and the AC could be brought down, but I like the idea of having the option to use a horse.

Personally, I don't think I'll use 'em cause I am so used to hoofing it on foot, but I may try 'em out some day.

Bottom line for me, horses ADD to the game.  If it's too powerful, perhaps we can dial it down but I'd be sad to see 'em go now even if I don't use them.
10  Gondor vs Mordor 1 / GvM1 Players Forum / MOVED: Please... on: 11 September 2008, 19:35
This topic has been moved to GvM1 Character Builds (cause that's where it shoulda been posted in the first place).

http://www.gondorvsmordor.com/gvm2/forum/index.php?topic=459.0
11  Gondor vs Mordor 1 / GvM1 Players Forum / Re: OMG Get real on: 11 September 2008, 19:33
Rabbac, you should check out the builds section.  Lots of people have been posting new stuff there.
12  Gondor vs Mordor 1 / Specialty Builds / POSTING GUIDELINES on: 11 September 2008, 19:28
Simple rules for posting in this child forum:

1)  Post only final builds - Reserve your requests and general questions about builds for the main Character Builds parent forum; if any are found here, they will be moved.

2)  Format your subject like this:  Race - Class 1 LEVEL / Class 2 LEVEL / Class 3 LEVEL by Build Creator
Example:  Human - Cleric 29 / Champion of Torm 10 / Bard 1 by Supabastid
Crediting the build is optional if it's you (since we can see who created the thread).
Bonus points if you can find the shift key every once in a while.

3)  Formatting the actual build is up to you, but try to be as clear as possible.  Imagine trying to decipher your build from a newbie's point of view.

4)  Questions and comments about the specific build are encouraged; just reply to the original post.  That way things stay nice and tidy.
13  Gondor vs Mordor 1 / Dragon Builds / POSTING GUIDELINES on: 11 September 2008, 19:27
Simple rules for posting in this child forum:

1)  Post only final builds - Reserve your requests and general questions about builds for the main Character Builds parent forum; if any are found here, they will be moved.

2)  Format your subject like this:  Race - Class 1 LEVEL / Class 2 LEVEL / Class 3 LEVEL by Build Creator
Example:  Human - Cleric 29 / Champion of Torm 10 / Bard 1 by Supabastid
Crediting the build is optional if it's you (since we can see who created the thread).
Bonus points if you can find the shift key every once in a while.

3)  Formatting the actual build is up to you, but try to be as clear as possible.  Imagine trying to decipher your build from a newbie's point of view.

4)  Questions and comments about the specific build are encouraged; just reply to the original post.  That way things stay nice and tidy.
14  Gondor vs Mordor 1 / Spellcaster Builds / POSTING GUIDELINES on: 11 September 2008, 19:27
Simple rules for posting in this child forum:

1)  Post only final builds - Reserve your requests and general questions about builds for the main Character Builds parent forum; if any are found here, they will be moved.

2)  Format your subject like this:  Race - Class 1 LEVEL / Class 2 LEVEL / Class 3 LEVEL by Build Creator
Example:  Human - Cleric 29 / Champion of Torm 10 / Bard 1 by Supabastid
Crediting the build is optional if it's you (since we can see who created the thread).
Bonus points if you can find the shift key every once in a while.

3)  Formatting the actual build is up to you, but try to be as clear as possible.  Imagine trying to decipher your build from a newbie's point of view.

4)  Questions and comments about the specific build are encouraged; just reply to the original post.  That way things stay nice and tidy.
15  Gondor vs Mordor 1 / Archer Builds (& Other Ranged Weapons) / POSTING GUIDELINES on: 11 September 2008, 19:26
Simple rules for posting in this child forum:

1)  Post only final builds - Reserve your requests and general questions about builds for the main Character Builds parent forum; if any are found here, they will be moved.

2)  Format your subject like this:  Race - Class 1 LEVEL / Class 2 LEVEL / Class 3 LEVEL by Build Creator
Example:  Human - Cleric 29 / Champion of Torm 10 / Bard 1 by Supabastid
Crediting the build is optional if it's you (since we can see who created the thread).
Bonus points if you can find the shift key every once in a while.

3)  Formatting the actual build is up to you, but try to be as clear as possible.  Imagine trying to decipher your build from a newbie's point of view.

4)  Questions and comments about the specific build are encouraged; just reply to the original post.  That way things stay nice and tidy.
16  Gondor vs Mordor 1 / Melee Builds / POSTING GUIDELINES on: 11 September 2008, 19:25
Simple rules for posting in this child forum:

1)  Post only final builds - Reserve your requests and general questions about builds for the main Character Builds parent forum; if any are found here, they will be moved.

2)  Format your subject like this:  Race - Class 1 LEVEL / Class 2 LEVEL / Class 3 LEVEL by Build Creator
Example:  Human - Cleric 29 / Champion of Torm 10 / Bard 1 by Supabastid
Crediting the build is optional if it's you (since we can see who created the thread).
Bonus points if you can find the shift key every once in a while.

3)  Formatting the actual build is up to you, but try to be as clear as possible.  Imagine trying to decipher your build from a newbie's point of view.

4)  Questions and comments about the specific build are encouraged; just reply to the original post.  That way things stay nice and tidy.
17  Gondor vs Mordor 1 / Melee Builds / MOVED: Barbarian/Weapon Master/Shadow Dancer on: 11 September 2008, 19:08
This topic has been moved to GvM1 Character Builds.

http://www.gondorvsmordor.com/gvm2/forum/index.php?topic=451.0
18  Gondor vs Mordor 1 / Spellcaster Builds / Re: Human - Cleric 38 / Monk 1 / Rogue 1 by Supabastid on: 09 September 2008, 19:35
Ahh, nice pinky.  Didn't know about the 5 point increment thing with UMD.

You are good at builds.  Thumbs up.
19  Gondor vs Mordor 1 / Melee Builds / Re: Halfling or Ef - Assassin 26 / Shadowdancer 5 / Monk 9 by Rabbac? on: 09 September 2008, 19:33
Updated?  ;)
20  Gondor vs Mordor 1 / GvM1 Players Forum / Re: PVM in cities on: 07 September 2008, 21:31
Back when I was more active, I would have loved to come up with neat little diagrams depicting all the various scenarios and things like that.  They would have been little red and blue soldiers with arrows and circles and stuff, haha.  Oh what a headache rules were (are).
21  Gondor vs Mordor 1 / GvM1 Players Forum / Re: mino maze: graphics bug on: 06 September 2008, 18:32
Oh I see what pink was saying...  That the zoomed in effect encourages action.  I get it.  But here's the thing; if I want to play Wolfensein 3D, I'll play Wolfenstein 3D.  Neverwinter Nights does not make for a good first person shooter.
22  Gondor vs Mordor 1 / Spellcaster Builds / Re: Human - Cleric 38 / Monk 1 / Rogue 1 by Supabastid on: 06 September 2008, 00:56
Making this on a PvP server now.
I hope you didn't follow the directions exactly because you will miss out on the Monk level.  The build calls out for "Any Non Lawful alignment" but monk requires any Lawful.

I ran through this build and I put the Rogue level at level 27 (it's 28 in the build above).  Unless there's a good reason to have 31 UMD instead of 30, that's what I'd recommend.  You get 6 extra Dodge AC 1 level earlier that way.
23  Gondor vs Mordor 1 / GvM1 Players Forum / Re: Mixed Parties on: 05 September 2008, 21:09
When the server numbers are low, parties get together not for the quest XP, but in case they need help.  help
There's nothing stopping a lone Mordor or Gondor from asking for a rez on the shout channel in this case.  Thumbs down to mixed parties (unless a group wants to raid Barad Dur or something like that... in which case break off and don't invite anyone else!).
24  Gondor vs Mordor 1 / GvM1 Players Forum / Re: mino maze: graphics bug on: 05 September 2008, 21:03
pw ACTION
What are you trying to say?  There's plenty of room for action on GvM; I think there's room for 1 or 2 mazes.

Anyway, I for one do not really like the ceiling in the maze.  The map can be modified so that only parts of it update as you walk through the map.  In my opinion the ceiling doesn't have to be there to achieve a maze affect.
25  Gondor vs Mordor 1 / GvM1 Players Forum / Re: Computer died 2 weeks ago, back online now on: 31 August 2008, 02:46
Well I knew that one... thought you had another one too, lol.  Oh well.
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