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Gondor vs Mordor  |  Gondor vs Mordor 1  |  GvM1 Future Talk (Moderator: Rade)  |  Invisibility Purge
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Author Topic: Invisibility Purge  (Read 3002 times)
Thiagow2008
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« on: 27 July 2010, 14:43 »

How about making this spell friendly?

(The spell and the Helmed Horror special ability)

I'm just think it would be nice cuz yesterday i used in Morgul Crossroads with a mordor toon and everybody started attacking me Shocked

Also it would be cool to take away bosses conceal and not doing the same with all the party Smiley
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azurerogue
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« Reply #1 on: 27 July 2010, 15:57 »

Meh, it's called "purge" for a reason =D
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ollebroc
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« Reply #2 on: 27 July 2010, 16:05 »

There are other forms of concealment not affected by Purge.  Roll Eyes
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Khaine
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« Reply #3 on: 27 July 2010, 18:34 »

Bring a bard and have him give you extended Displacement (my bard helmed horror can both give people that, and then use purge to remove conceal on bosses).
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It's not paranoia if someone's out to get you!
Thiagow2008
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« Reply #4 on: 27 July 2010, 19:41 »

Well I don't care about bosses conceal really, its just a bonus.

And i know there's others types of conceal and bla, bla, bla.

I just started this about the friendly NPC's attacking me.

It's kinda bad when you're defending, use invisibility purge and the NPC's start attacking you instead of the invaders.
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Khaine
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« Reply #5 on: 27 July 2010, 21:12 »

That I'll agree with you on. Much like darkness makes them hostile.
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Sancho29
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« Reply #6 on: 28 July 2010, 00:57 »

Honestly,  if your going to cast spells in your own city  you should just have to be smart about it.  Like real warfare,  you want to save your city... But not at the cost of your entire garrison.  The men defending a city are more valuble to a smart general than the most fearsome of walls and fortifacations.  Can you blame the NPC's?I'd be pissed too if I was a frontline soldier, ready to die to save your city, only to have some hotshot Mage on the wall with a name like "MR. M4G1C" toast my tunic with a poorly aimed fireball.
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Terrorble
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« Reply #7 on: 28 July 2010, 03:44 »

I'll look at it, that's an annoying reason to have faction guards go hostile.  If it didn't, I wouldn't care if it removed faction stuff.
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