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Gondor vs Mordor  |  Gondor vs Mordor 1  |  GvM1 Character Builds  |  Melee Builds  |  Human Ranger 21 / WM 16 / SD 3 (two bladed-sword)
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Author Topic: Human Ranger 21 / WM 16 / SD 3 (two bladed-sword)  (Read 3542 times)
grunaldo
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« on: 18 March 2013, 19:34 »

Human

Str 16 > 28
Dex 14
Con 10
Int 14
Wis 14
Cha 8

1. R     exotic Weapons, Weaponfocus Two Weapon Sword
2. R
3. R     Dodge
4. R
5. R
6. R     Mobility
7. R
8. R
9. R     Expertise
10. R
11. R
12. R     Spring Attack
13. R
14. R
15. R     Whirlwindattack
16. WM    
17. WM
18. WM     Improved Critical
19. WM
20. WM
21. SD     Epic Weapon Focus
22. WM
23. WM
24. R      Bling Fight
25. R
26. R
27. SD     Epic Skill Focus Parry
28. WM
29. WM
30. WM     Improved Strengh
31. WM
32. WM
33. WM     Improved Strengh, Armor Skin
34. WM
35. WM
36. R        Knockdown
37. SD
38. R
39. R     Bane of Enemies
40. WM    Epic Provess

Skills
4  Intimidate
43 Hide
43 Move Silently
40 Tumble
42 Parry
rest to discipline, concentration, search...


Ac unbuffed 62
Ab unbuffed 57/59 (favored Enemy)

Moderate ab/ac, hips, and hasted 3 attacks in the first flow...

What do you think about it?
« Last Edit: 19 March 2013, 09:47 by grunaldo » Logged
-firecracker-
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« Reply #1 on: 18 March 2013, 20:47 »

Don't forget you will need 4 intimidate points for WM.
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Chaozrulez
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« Reply #2 on: 18 March 2013, 22:51 »

I have never used parry so did you run this through the tester?
You got more attacks which is good but I don't know if you can block a boss with this.
Why don't go WM7/SD1 or 2 and dump the rest in Ranger to max out Aid/Blade Thirst/more feats?
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Keep'em rollin'
-firecracker-
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« Reply #3 on: 19 March 2013, 00:42 »

The changes to parry means 42 points will give you +6 ac (if I remember right it is 7points per 1 AC). It only works for duel wielding and ranger/rogue builds...and have to be a certain level.
« Last Edit: 19 March 2013, 00:46 by -firecracker- » Logged
NLawson
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« Reply #4 on: 19 March 2013, 01:14 »

Correct me if I'm wrong on any of this - it's been a LONG time since I played.

To tank a boss 1v1 you'd probably need somewhere around 80 ac (I remember doing pretty good with ac around that level, and someone to do the actual killing since I used imp expertise to get that high on the hitter I used), but that won't work against the more powerful ones - they have 75+ ab so ac alone just isn't enough unless you can push into the 90s, you also need either damage absorption, healing, concealment, or (ideally) all three. Your parry bonus from ranger will help, but you're limited to robes or light armour to keep your two-blader working. With 21 ranger I'm not sure how much of that parry bonus you'd get (I think most, if not all), but I'm fairly sure FC is right about the points. I don't know if Epic focus parry adds more to that or not, but I know for a fact that parrying in anything other than 1v1 (and with concealment) is suicide since you can only block 3 attacks per round so don't actually try to USE parry (if you have to engage parry mode to gain the ac, which I'm fairly sure you don't have to do, you'll just die against anything with good ab anyway). Even shadowdancer tanks (who have around 110 ac and about 80% concealment IIRC) have trouble making parry mode worthwhile.

To hit a boss you want to be as close as possible to 70 ab, which is about the average for a powerful hitter build. You can get higher, but it needs a truly specialised build and usually comes with a crippling weakness (pitiful defences, debuff-fodder, and/or short duration and use limit for ab buffs, etc), so if you want just a general hitter you want to be aiming for 65 ab or better. I can't remember the buffs to blade thirst and aid, but at 57 unbuffed you should be able within that range for a decent time after buffing.
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I know I write long posts, but you would think if something was important there would be a lot to say about it, no?
grunaldo
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« Reply #5 on: 19 March 2013, 10:00 »

For 3 Rouge/Ranger levels and 7 points in Parry you get +1 AC when using double Weapons,also +1 for epic Skill focus parry.

A weapon Mater with a double weapon also gets an AC Bonus, at level 16 it was +6 i think.
The WM levels give me also +2 to ab and 2 Bonus Talents.

Aid gives a ranger at level 21 +2, i gives only +4 at Ranger level 32, thats equal to the 2+ from the WM.

I tried to max the dual wield bonusses of Ranger and WM.

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