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Gondor vs Mordor  |  Gondor vs Mordor 1  |  GvM1 Character Builds  |  Dragon Builds  |  Human : Ranger 21 / Druid 18 / Monk 1
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Author Topic: Human : Ranger 21 / Druid 18 / Monk 1  (Read 2756 times)
-firecracker-
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« on: 16 December 2013, 19:11 »

Race : Human
Classes : Ranger 21 / Druid 18 / Monk 1
Alignment : Lawful Neutral


My example : Tiemeth - The Cursed Drake


Ability scores
***********
STR : 15 [16]
DEX : 8
CON : 8
WIS : 18 [30]
INT : 14
CHA : 8


Level progression
**************
01    Ranger [1]      Blind Fight, Expertise
02    Ranger [2]
03    Ranger [3]      Improved Expertise
04    Ranger [4]                     WIS+1 = 19
05    Ranger [5]
06    Ranger [6]       Extend Spell
07    Ranger [7]
08    Ranger [8]                     WIS+1 = 20
09    Ranger [9]       Improved Critical Unarmed Strike   
10    Ranger [10]
11    Ranger [11]
12    Ranger [12]    Toughness               WIS+1 = 21
13    Ranger [13]
14    Ranger [14]
15    Ranger [15]   Armor Proficiency Heavy
16    Ranger [16]                  WIS+1 = 22
17    Ranger [17]
18    Ranger [18]   Weapon Proficiency Exotic
19    Ranger [19]
20    Ranger [20]                  WIS+1 = 23
21    Ranger [21]   Bane Of Enemies
22    Druid [1]
23    Druid [2]
24    Druid [3]      Epic Prowess            WIS+1 = 24
25    Druid [4]
26    Druid [5]
27    Druid [6]       Armor Skin
28    Druid [7]                     WIS+1 = 25
29    Druid [8]
30    Druid [9]      Great Wisdom I = 26
31    Druid [10]
32    Druid [11]                     WIS+1 = 27
33    Druid [12]       Great Wisdom II = 28
34    Druid [13]
35    Druid [14]
36    Druid [15]       Great Wisdom III = 29            WIS+1 = 30
37    Druid [16]
38    Druid [17]
39    Druid [18]       Dragon Shape
40    Monk [1]                     STR+1 = 16

Favored Enemies : Humans, Halflings, Elves, Dragons, Undead


Skill points
*********
Concentration : 43
Discipline : 43
Heal : 43
Spellcraft : 38   
Tumble : 40
Open Lock : 21
Search : 24
Disable Trap : 14


Misc info
********
I built this as my Hobbiton specialist for raids there (and surrounding maps) which resulted in the above choice for Favored Enemies.

AB outside, vs Favored Enemies with max STR, Ranger Aid spell and Druid Premonition spell is high 60s.

AC with suggested gear, max DEX/WIS and Haste will get up to high 80s. Add on +10 when using Improved Expertise.

Armor Proficiency Heavy and Weapon Proficiency Exotic were taken just to utilise as much gear as possible.


Gear guide
*********
Main weapon : Deathspike spear - use Ranger Blade Thirst on it for 1d10 magic

Useful weapons : Sunfire scimitar (for undead), Mage Breaker dagger, Guillotine scythe (used if target has lots of sonic DR) - again Ranger Blade Thirst works on all these

Armor : Wraith Form

Other : Witch's Mind Shield helmet, Bigby's Bane ring, Warrior's Gloves, One With Nature amulet, Positive Pressure belt

« Last Edit: 27 October 2015, 22:55 by -firecracker- » Logged
sestitodc
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« Reply #1 on: 16 December 2013, 22:53 »

Obviously done really well in the runs I've gone on with it. Although for useful weapons, I'm surprised you didn't list any double-sided weapons or qstaves! I haven't played a dragon since pre-wipe, but I remember them getting the +2 additional ac from using a double-sided weapon when shifted. Also, something like Shag's double-bladed axe would give you 10/- slash, on top of the innate +6/20 dragon dr, would make you even sturdier (while providing the 1d10, 1d8, 1d8 fire/acid/electrical damage, which meshes with your 1d10 blade thirst).
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« Reply #2 on: 17 December 2013, 00:29 »

Yep, the double axe from the Half-Orc in Lonely Mountain would work well too from a damage POV, or the qstaff from Barad Dur Cool
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