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Gondor vs Mordor  |  Gondor vs Mordor 1  |  GvM1 Character Builds  |  Melee Builds  |  Human : Paladin 29 / Sorcerer 1 / RDD 10
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Author Topic: Human : Paladin 29 / Sorcerer 1 / RDD 10  (Read 2313 times)
-firecracker-
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« on: 16 December 2013, 21:16 »

Race : Human
Classes : Paladin 29 / Sorcerer 1 / RDD 10
Alignment : Lawful Good


My example : Daemar - The White Knight of Ethring


Ability scores
***********
STR : 16 [40]
DEX : 8
CON : 10 [12]
WIS : 14
INT : 10 [12]
CHA : 16 [18]


Level progression
**************
01    Paladin [1]      Blind Fight, Power Attack
02    Paladin [2]
03    Paladin [3]      Weapon Proficiency Exotic
04    Paladin [4]                        STR +1 = 17
05    Paladin [5]
06    Paladin [6]       Weapon Focus
07    Paladin [7]
08    Paladin [8]                        STR +1 = 18
09    Paladin [9]       Improved Critical
10    Paladin [10]   
11    Paladin [11]
12    Paladin [12]    Extend Spell                STR +1 = 19
13    Paladin [13]
14    Paladin [14]   
15    Paladin [15]   Divine Might
16    Paladin [16]                     STR +1 = 20
17    Paladin [17]
18    Paladin [18]   Divine Shield
19    Paladin [19]
20    Paladin [20]                     STR +1 = 21
21    Sorcerer [1]   Great Strength I = 22
22    RDD [1]
23    RDD [2]      (STR = 24)
24    RDD [3]      Epic Skill Focus Discipline            STR +1 = 25
25    RDD [4]      (STR = 27)
26    RDD [5]      
27    RDD [6]       Great Strength II = 28
28    RDD [7]      (CON = 12)               STR+1 = 29
29    RDD [8]      
30    RDD [9]      Great Strength III = 30, (INT =12)
31    RDD [10]      (STR = 34), (CHA = 18)
32    Paladin [21]                     STR+1 = 35
33    Paladin [22]    Great Strength IV = 36
34    Paladin [23]   Epic Weapon Focus*
35    Paladin [24]      
36    Paladin [25]   Great Strength V = 37               STR+1 = 38
37    Paladin [26]   Armor Skin*
38    Paladin [27]   
39    Paladin [28]    Great Strength VI = 39
40    Paladin [29]   Epic Prowess*               STR+1 = 40

* = class bonus feat


Skill points
*********
Lore : 8
Discipline : 43
Heal : 34
Spellcraft : 14
Tumble : 20


Misc Info
********
A very hard hitting melee with un-resistable damage. My choice of toon for Barad Dur raids.

AB with max STR and Paladin spells is 68 (need to remake to get actual number).

AC with suggested gear, Haste and Divine Shield feat is around high 70s.


Gear guide
*********
Weapon : Purifier bastard sword - it's not keen but the combination of the weapons' bonus damage vs evil, high STR and lots of un-resistable damage means it deals a lot of damage to all the evil stuff in Barad Dur.

Armor : Armor of Faith (the one from the Gondor Peacekeepers, not from Henneth)

Other : Greater Halo helmet, Bigby's Bane ring, Warrior's Gloves, Bling amulet, Positive Pressure belt, Divine Shield, Shark Cloak/Blessed Cloak
« Last Edit: 27 October 2015, 22:57 by -firecracker- » Logged
Thiagow2008
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« Reply #1 on: 17 December 2013, 12:58 »

I made a similar build but instead of Paladin I went Ranger.

It doesn't have un-resistable damage but it does get 2d10 magical from Blade Thirst. Also it doesn't need CHA so you can go all STR. I remember it got 54 STR with +12.

I think AB with only weapon and no buffs was 60 or 61. With aid/bless/premonition it goes to 68/69. Not to mention being Sorcerer you can use tenser scrolls for +5 ab. DMG is uber, specially with Flame of Udun(my weapon of choice) Smiley
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sestitodc
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« Reply #2 on: 18 December 2013, 19:44 »

I made a similar build but instead of Paladin I went Ranger.

It doesn't have un-resistable damage but it does get 2d10 magical from Blade Thirst. Also it doesn't need CHA so you can go all STR. I remember it got 54 STR with +12.

I think AB with only weapon and no buffs was 60 or 61. With aid/bless/premonition it goes to 68/69. Not to mention being Sorcerer you can use tenser scrolls for +5 ab. DMG is uber, specially with Flame of Udun(my weapon of choice) Smiley

Sounds a lot like the build fire posted several years ago here: http://www.gondorvsmordor.com/gvm2/forum/index.php?topic=1022.0

Although with all the changes, if you're making a Ranger/rdd, you'd be better off going Double-sided weapon instead of 2-hander, as you get +2APR at high ab, and +6 ac, without really losing anything.

For OP's build, I've seen several of them over the years, and the build is quite nice. High ab, high ac, can easily offtank some mobs that get loose in the party, and irresistible damage is fantastic. There are also quite a few good Bastard Swords as well, with a variety of damage types, so even if something has resistance to what you're using, not hard to swap out for another weapon/damage type.
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