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Update - new area 4
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Topic: Update - new area 4 (Read 4824 times)
-firecracker-
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Update - new area 4
«
on:
16 September 2015, 21:02 »
And once 'new area 3' is done and dusted I will be extending it to include 'new area 4', which will be kind of similar to a ToD run (hostile to both factions), so quite extensive and will really look to push some nice new item rewards out with it. NPCs might not all be so uber as well for possible solo runs (we'll see).
I imagine this one will take a bit of time
«
Last Edit: 16 September 2015, 21:09 by -firecracker-
»
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-firecracker-
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Re: Update - new area 4
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Reply #1 on:
31 January 2016, 17:25 »
OK an update on this. Been working on this on and off for a while. Going to try accelerate the development of this area which means I may not be ingame as much over the next few of weeks, so I can concerntrate on getting it to a near finished state.
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-firecracker-
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Re: Update - new area 4
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Reply #2 on:
10 March 2016, 23:15 »
Just another update to say i've been working on this on and off for the last month so still progressing.
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Ace-of-Spades
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Re: Update - new area 4
«
Reply #3 on:
30 March 2016, 15:47 »
I just want to give you a pat on the back.
Thank you guys for your continued dedication and hard work on GvM!
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-firecracker-
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Re: Update - new area 4
«
Reply #4 on:
25 June 2017, 19:01 »
Just an update to say in the last couple of days I have started to pick this up again.
The area is built (it's a pretty big area) and I did start to populate the areas before going on a bit inactive period again over the last few months. I am not sure how long it will take me to complete or at least get into a position for some testing but do hope to put some focus into it again over the next few weeks.
-fc-
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Sky
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Re: Update - new area 4
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Reply #5 on:
26 June 2017, 07:47 »
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-firecracker-
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Re: Update - new area 4
«
Reply #6 on:
16 July 2017, 18:36 »
Hey peeps. Still working on this which is good. I may be in the position to upload a new version of the mod so I can do some NPC testing in a couple of weeks time.
Hoping there is enough interest in the mod to get a group of players (old and new) together as I imagine this could be the last big area update that is group focused.
I will say there is a lot (and I mean a lot) of new rewards going into this area.
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GreyDeth
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Re: Update - new area 4
«
Reply #7 on:
17 July 2017, 23:47 »
Nice to read this news ... thnx Fire 4 all the good work (again
)
I'll try to get a group together this sunday ... hopefully at least Bazbaz, Chaosrulez, Yoghy and Dragoneye
Would love to see more naturally.
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Just Because I'm Paranoid Doesn't Mean They Are NOT After Me.
parknutz
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Re: Update - new area 4
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Reply #8 on:
19 July 2017, 14:32 »
Just send me an email FC and let me know when you want me on.
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Sky
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Re: Update - new area 4
«
Reply #9 on:
19 July 2017, 21:33 »
Cool! I will join most def if I am home.
Do you have an estimation around which dates it will be? Almost time for vaycation over here.
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-firecracker-
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Re: Update - new area 4
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Reply #10 on:
20 July 2017, 20:03 »
No date yet planned. I have a fairly busy weekend coming up this weekend but then will be free for a few weekends I think so may come to a sensible date then.
I will try to give some advanced notice to give the opportunity for players to get together as a group. I may drop some PMs too.
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GreyDeth
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Re: Update - new area 4
«
Reply #11 on:
21 July 2017, 00:02 »
Sorry vacation time "ruins" lots of computer playtime ... contrary I wrote earlier ... next coming weekends no GvM for me.
But as soon fire knows a date ... I will play the new area asap
«
Last Edit: 22 July 2017, 23:56 by GreyDeth
»
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Just Because I'm Paranoid Doesn't Mean They Are NOT After Me.
Sky
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Re: Update - new area 4
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Reply #12 on:
09 September 2017, 15:22 »
Any update on the new area yet?
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-firecracker-
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Re: Update - new area 4
«
Reply #13 on:
12 September 2017, 09:22 »
Hey Sky
August and September have been months of change for me - new job which I've just started as well as a few personal life things.
Still working on it bit by bit - just a bit slower than I was originally hoping!
-fc-
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