I’ve had some interest in this build so here it is.. i’m of course doing this at work (i sent myself the spells!) i think this is right.. damn you I.T. department and your game site blocking!!
Is it a caster build? I don't know I would say speciality is soloing
Race: Gnome (hide, ms bonus and 1 AC) Alignment whatever you want.
Stats Start 18 Wis 16 Con (or 15) Int 14 Dex 13 (for mobility, dodge) 8 Chr 6 Str
Finishing 25 Wis con for the rest
01: Druid(1) Alertness
02: Druid(2)
03: Druid(3) Dodge
04: Druid(4) WIS+1, (WIS=19)
05: Druid(5)
06: Druid(6) Mobility
07: Druid(7)
08: Druid(
WIS+1, (WIS=20)
09: Druid(9) Spell Focus: Transmutation
10: Druid(10)
11: Druid(11)
12: Shifter(1) WIS+1, Greater Spell Focus Transmutation, (WIS=21)
13: Shifter(2)
14: Shifter(3)
15: Shifter(4) Combat Casting
16: Shifter(5) WIS+1, (WIS=22)
17: Shifter(6)
18: Shifter(7) Max Spell
19: Shifter(
20: Shifter(9) WIS+1, (WIS=23) * Top up Hide/MS and cross class 5 on tumble.
21: ShadowD (1): Armour Skin
22: Druid(12)
23: Druid(13)
24: Druid(14) WIS+1, Epic Skill Hide, (WIS=24)
25: Druid(15)
26: Druid(16)
27: Druid(17) Epic Skill Focus Move Silently
28: Druid(18) WIS+1, (WIS=25)
29: Druid(19)
30: Shifter(10) Outsider Shape (Finally) Top up on Hide/MS
31: Druid(20)
32: Druid(21) Con+1,
33: Druid(22) Spell Focus Abjuration
34: Druid(23)
35: Druid(24) Bonus Improved Combat Casting
36: Druid(25) Con+1, Great Spell Focus Abjuration
37: Druid(26)
38: Druid(27)
39: Druid(28) Bonus Epic Spell Focus: Transmutation, Epic Spell Focus: Abjuration
40: ShadowD(2): Con+1
Some points to note:
Rakshasa benefits - +8 Dodge AC, +5/15 Damage Reduction, Immunity to all level 1-8 spells, +5 Discipline/Search, +15 Spellcraft, +10 Hide/Move Silently, True Seeing, Greater Dispelling and Mestil's Acid Breath (you could focus in this but it’s slow to cast and you have to get close).
Your hide and MS are about 110 without kit bonuses come from Rak (+10) and Gnome and Camouflage and Mass Camouflage stack (+20), woodland stride.
Icestorm cast at lvl 38 maxed and acid spell is handy for finishing Trolls!
Skills I took Concentration, Hide, MS, Tumble and you can cross class discipline but I don’t get that close
I took transmutation and abjuration feats for the following buffs:
Transmutation
Aura of Vitality: Transmutation focus feats adds 5/6/8 to ability bonuses and adds 30/50/100 rounds to the duration
Barkskin: +8 Natural AC at level 25
Camouflage / Mass Camouflage - 10 is added to Hide skill and conceal 55%
Greater Stoneskin: Gives +5/20 Damage Reduction with an absorb amount of 10 * caster level - Transmutation focus feats increase these to: +6/10, 30 * caster level
Nature's Balance: Heals 3d8 Hit Points - Transmutation focus feats adds 2d8/2d8/4d8 Hit Points, Applies Clarity to those in Area of Effect, Spell Resistance bonus of 13 + d4 (caster level / 4)
One with the Land - Transmutation focus feats adds 6 to Animal Empathy, Hide, Move Silently, Search and Set Trap skills
Virtue - At caster level 31, caster gains 25 Hit Points per caster level over 30
Abjuration
Endure Elements - Grants 10/- vs Elemental Damage - Abjuration focus feats increase the absorb amount to 40/60/100 before collapsing
Energy Buffer - Grants 40/- vs Elemental Damage - Abjuration focus feats increase the absorb amount to 120/180/300 before collapsing
Protection from Elements - Gives 30/- Damage Resistance vs Elemental Damage
Abjuration focus feats increases the absorb amount to 50/70/110 before collapsing
Resist Elements - Gives 20/- Damage Resistance vs Elemental Damage - Abjuration focus feats increases the absorb amount to 50/70/110 before collapsing
Resistance - At caster level 31, caster gains 1 to Savings Throws per caster level over 30
Stoneskin - Gives +5/10 Damage Reduction with an absorb amount of 150 before collapsing - Abjuration focus feats increases these to: +5/15, 150, +5/20, 200, +6/7, 200
**If you don’t want to take these you can pile on the constitution or you can bin one for the spell penetration feats but at 38 caster lvls does it matter?
AC maxes around 75 which isn’t too bad if they can’t hit you (like Wormtounge) you can just stand and spam hopefully standing next to Saruman 2 birds 1 stone! .
So far the drawbacks have been the Thrall who is immune and Dragons take forever but you get there in the end Elite archers tend to see you and those gorgoth things are immune.
Obviously this is a solo character although if you’re careful you can team up taking out archers etc or better still if there are 2 you can take turns hipsing and casting!
Kit I use are most important thing is a bigby ring then I have Sauraman’s robes and cloak, and anything that boosts con, hide, ms or physical damage such as piercing.
Tactics for boss type areas are to lure (a couple at a time) and spam don’t try and tackle everyone at once although you probably can if they don’t have ts.
A few tips for farming: Sauraman – go to the room on the right of the portal and hips and spam that lot.. go forward and lure the big guy (can’t remember what they are called) take him to the same place and hips and spam. Then go along the right hand wall and walk out just far enough that Wormtounge see’s you then back up to the wall till he comes, sometimes with Sauraman either take them to the corner or back to the room and get right up close to Sauraman can spam them both. Wormy rarely hits you and Sauraman only has a spell or two that can damage you. Standing close makes him cast his low level things like cones of cold ect buying you more time to kill him although you can just hips and heal and finish the job!
MT and Radagast – I’ve only done Radagast once but here’s how. MT gate get right up against the wall and spam the 4 guard types in the corner your trying to avoid the archers on the wall. Once they are done you should be able to cast on the wall which takes a while because of those damn healers! Once done do the other side, rebuff if you have to.
In the gates it’s just a case of spamming the 2 archers and whatever else is there you will kill them before they can do you. Rest, this is the tricky bit. Faramir and the archers are the only ones that can see you so run in and spam and run around till your health is looking about half. Faramir (and archers) can hit you but not often enough to worry about. Run through the transition if you have to sometimes the archers on the wall follow take them out. I’ve done this many times so it’s not too bad. The worst part is when you open the gates and they are all waiting behind it lol. Once you get the gate open you need to run back let them come hips and run through the gates hopefully leaving the peacekeepers on the other side and you inside! Then you just have to hips and kill the ones on this side and get up on the wall and kill the ones below. After that trauma it’s plain sailing… go up the right side of MT to killing the 2 archers at the gate to Radagast I think a couple of guards as well. It takes ages to open the gate but it does and watch out for any guards who just happen by.. hips and kill.
Once inside rest and get ready. Go up the left side of the map on DO NOT go near the middle you should see them spawn and wander around, whatever comes round the corner lure to the bottom of the map. The only thing that can see you are the archers and the dreaded eagle (best get him one on one and spam). Once the eagle is out the way the guards walk up and down lure them and hopefully last is Radagast if you do happen to get him sooner just lure him to the bottom where you won’t be disturbed. Radagast is strange, he sometimes casts spells but mostly just chases you with his staff either way he can’t see you so hips and spam.
Serpents – lure them in groups hips and spam. You can stand toe to toe with the serpent priest but take no chances with large groups he can see you.
The Black Gate – take out the archers on the gate before you go in. Once the gate is open lure out the gatekeeper and get him alone at the back of the map and spam him, he doesn’t do much damage no need to hips then mop up the rest. The only ones that give you trouble are the priestesses who keep healing each other! Once inside the towers it’s a hips and spam to kill the boss types.
Black Serpent. Lure and kill the dragons a pain but keep him away from the entrance and run upstairs and heal when you need to.
Sistra’s – lure and spam.
Dain – Lonely mountain – Lure and spam again the dragon outside is a pain 8 points per storm. He gets stuck easy so take advantage ;)
That’s all I can think of .. good luck and if you have any tips for farming to share please do. I’ve found that killing Mordor bosses is easier simply because Peligrar and Amonwhatever (can’t spell!) they are on top of you instantly boss and archers, Mordor side there is more space!
Rabbac