OK, I had a bit of spare time so I have finially completed the full map. The info and the link in the first post has been updated.
I have tried to group areas together in order to make it easier to follow and where possible directly connect maps together that naturally fit. The coloured connectors are for those longer distance transitions that don't naturally fit together.
Colour coding is as follows:
- Green - regular two-way transition
- Blue - one way transition
- Red - hidden transition (e.g. trap door/hidden door) - don't necessarily point to correct spot on the map
If you see anything missing or not quite right give me a shout as it was a very manual process
-fc-