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Gondor vs Mordor  |  Gondor vs Mordor 1  |  GvM1 Players Forum  |  Barbarian/Tenser's info request
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Author Topic: Barbarian/Tenser's info request  (Read 4404 times)
Abimael
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« on: 03 November 2008, 03:40 »

How exactly the epic barbarian feats(mighty, thundering and terrifying) and Tenser's are working right now? I've made some search on the wiki but haven't found anything.

Btw, I think it would be a good idea to update the wiki with info about the "houserules" too, and maybe point out on the faqs links to these pages. I can even do that too, when I'm with the right mood to do that I mean hehehe.
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tonoplast
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« Reply #1 on: 03 November 2008, 04:15 »

Barbarian's rage:

Normal rage : +1 ab, +1 attack, -2 AC, some move speed increase

Greater rage (at lvl 15): +3 ab in total , +3 attacks(total), -4 AC

Thundering Rage: (+3 ab total) +1 extra attack (+3 from greater), -4 AC (total), +2d8 sonic damage, +2d12 mass crits. (no aura effect)

Terrifying Rage: (+3 ab total) +1 extra attack (+3 from greater), -4 AC (total), +20 taunt, the aura does like -4 ab or something...

(I m not too sure of the move speed, i think it's like +20% move speed)


Mighty Rage: no added extra attacks, but it adds whatever rage feat effect u took, such as thundering or terrifying, or both, but does extra -6 AC, so -10 ac in total, but it gives +5 ab (to stack greater rage and mighty rage ab, u must cast mighty first, then greater to get total +8 ab). and perhaps 30% move speed in total... im not sure but it seems faster than other rage.



Tensers:

+1 attack

+1ab / 2 caster lvls

Spell failure

some str and dex buff, 2d4?

+5 to their fortitude saving throws

+1d6 additional hit points per caster level.

I think barb>tensers! Tongue
« Last Edit: 03 November 2008, 06:04 by tonoplast » Logged
Abimael
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« Reply #2 on: 03 November 2008, 12:53 »

The extra attacks by the rages and tenser's are all at full bab?
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BaaRamYou
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« Reply #3 on: 03 November 2008, 19:14 »

AB resets only once per round. For 15 BAB@20 classes(eg clerics) this reset occurs after 3 attacks, and for those with at least 16 BAB@20, 4 attacks.

This is why for clerics using div power you have: 0/-5/-10/0
and with haste: 0/-5/-10/0/-5
while fighters with haste use: 0/-5/-10/-15/0

Now onto barbs.. assuming the barb takes thundering and terrifying for +1+2+1+1=5 extra attacks, it gets 10 attacks total with haste, but the ab still resets only once:
0/-5/-10/-15/0/-5/-10/-15/-20/-25
so the extra attacks beyond the 3 already given from levelling alone aren't really that good, but still useful vs low ac targets or one that's somehow flat-footed.

There appears to be a cap of 10 attacks, such that tenser barbs don't get 11 attacks. I'm not sure if this cap includes off-hand attacks. Off-hand attacks are not included.

re: tono's reply
the aura is -2 ab and saves (http://nwn.wikia.com/wiki/Terrifying_rage),
and the masscrit isn't added if the weapon already has any masscrit.
« Last Edit: 04 November 2008, 05:07 by BaaRamYou » Logged
tonoplast
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« Reply #4 on: 04 November 2008, 04:10 »

I wonder if -4 is from -2 mighty -2 terri.. stacking together.. lol
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Endlessorrow
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« Reply #5 on: 04 November 2008, 05:18 »

my only barb only has mighty rage and it gives no aura to pull down stats, just the plus 5 ab the speed increase also seems the same whether mighty raging or greater + mighty.
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Mistress Zevia Shadowlust
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« Reply #6 on: 04 November 2008, 05:23 »

I counted out 13 attacks a round with my Dual Wielding Tenser Monk/Sorc/RDD. If I recall correctly I had 5 attacks a round, standard, +1 from dual wield, +1 from Improved dual wield, +1 haste, +1 flurry of blows, +1 divine power, +3 from Tensers back when it was uber. All that and a SERIOUS STR and 28 Monk levels of speed. I kind of miss that toon. If I knocked you down I would do like 450+ damage that round.
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BaaRamYou
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« Reply #7 on: 04 November 2008, 05:53 »

my only barb only has mighty rage and it gives no aura to pull down stats, just the plus 5 ab the speed increase also seems the same whether mighty raging or greater + mighty.
Only terrifying rage adds the aura (and to both rages). Mighty by itself is -6 ac +5 ab.. kinda like reverse expertise.
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Abimael
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« Reply #8 on: 05 November 2008, 20:00 »

Thanks for the info ppl - Zev also gave me an idea of a Mordor quest doer so I can hoard quest items to level up my mordish toons faster.
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Whisper
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« Reply #9 on: 05 November 2008, 20:57 »

Good thread.
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