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Gondor vs Mordor  |  Gondor vs Mordor 1  |  GvM1 Character Builds  |  Dragon Builds  |  human - druid 18 / bg 21 / rogue 1
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Author Topic: human - druid 18 / bg 21 / rogue 1  (Read 6736 times)
Noruas
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« on: 27 October 2009, 15:44 »

druid 18 / bg 21 / rogue 1
human neutral evil

str 13
dex 8
con 8
int 12
wis 18 (30)
cha 13 (16)

1-10    druid   power attack, cleave, extended spell, knockdown, wp exotic
11-18   bg      imp critical fist, divine might, divine shield
19-25   druid   great wis I,II
26-32   bg      great wis III,IV, armor skin*
33      druid   dragon shape
34-36   bg      great cha I, epic prowess*
37      rogue   max tumble, umd, search
38-40   bg      improved skill disc, epic fiendish servant*

all stat point to wis except cha at level 36,39

ab = 27 + 25 (60 str) + 1 (ewf) + 2 (nature sense) + 5 (bg bull str) = 58-60 undispellable
ac = 80+
sneak 6d6 + 1d6

disc   43
tumble 40
conc, spell craft 30
heal   20
taunt  25+
umd    25+

some spell castable when shifted:
1/good summon: balor and dark lord
2/heal spell: serious, critical wounds
3/bg bull str, contagion
4/all druid level 2 bull str are changed into bg version 
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ash nazg durbatuluk,
ash nazg gimbatul,
ash nasg thrakatuluk,
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schlix
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« Reply #1 on: 03 November 2009, 06:32 »

this build looks nice, tho i don't know much about shifters. without completely going off on a tangent, is the blackguard's bulls strength dispellable?
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The closer you are to danger, the further you are from harm. - J.R.R. Tolkien
psalmanzar
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« Reply #2 on: 03 November 2009, 07:57 »

this build looks nice, tho i don't know much about shifters. without completely going off on a tangent, is the blackguard's bulls strength dispellable?

I've experienced the BG Bulls Strength being stripped by Aragorn's AoE thing and by Beholder gaze....thats about it.
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Noruas
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« Reply #3 on: 03 November 2009, 09:56 »

the bull strength caster level is 21 so it can't be dispelled by lesser and greater dispel, only mordankein disjunction can remove it, sometime, and in that case you can recast one without deshift (see remark 4)
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ash nazg durbatuluk,
ash nazg gimbatul,
ash nasg thrakatuluk,
agh burzum ishi krimpatul
Abimael
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« Reply #4 on: 03 November 2009, 10:28 »

The magic number for dispel magic is 21, for greater dispelling is 26, and for Mordor disj is 28, considering that the first 2 are cast by casters and Mordor disj is cast by a scroll or item. Any mage has at least 29 clvls o basically they can strip anything and anyone anyway.
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Noruas
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« Reply #5 on: 03 November 2009, 10:48 »

I was thinking about npc dispel not pc !
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ash nazg durbatuluk,
ash nazg gimbatul,
ash nasg thrakatuluk,
agh burzum ishi krimpatul
Wake of death
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« Reply #6 on: 03 November 2009, 19:44 »

Hay,

      Evil One is right now 33 sorc and 3 bd, and the priests and shawmen in azogs litle hole do a good job of striping Evil of almost all buffs.

      SO, I don't think it really matters what lvl you are greater speel breach and Mords. Dis. will hurt any caster of any lvl.

Thanks
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charliebuckett
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« Reply #7 on: 04 November 2009, 20:01 »

Guys a lesser spell breach from a wand takes off damage shields/ shadow shield...I believe 100% of the time.

Why rouge instead of monk?  Other than UMD (but for nice gear umd doesn't work anymore). You get tumble as well.
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parknutz
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« Reply #8 on: 04 November 2009, 20:58 »

Charlie, I believe he chose Rogue because a Druid has to be Nuetral, and a BG must be Evil. Monks would require a Lawful alignment.

And wands most of the time get rid of most damage spell shields 100% of the time.

I would stop BG at lvl 19 and get 3 rogue for evasion and uncanny dodge. You would lose 1 AB to keep your dodge bonus when flanked.
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Abimael
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« Reply #9 on: 05 November 2009, 00:58 »

edit: nvm, saw it needs to be druid.

Indeed this build seems very, very nice. 1 extra attack, might/shield, gooad ab due to bulls str...
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charliebuckett
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« Reply #10 on: 05 November 2009, 19:41 »

what about 2 sd instead of 3 rouge park?  I might have my 1st evil toon in the works.... Evil
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parknutz
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« Reply #11 on: 05 November 2009, 20:11 »

Its an option but not a very good one. Dragons suffer a hide penatly on top of the one instilled into the game. Plus you need to spend 2 feats to get the SD class. If you can find a way to fit it in and not suffer any other penalty then go for it.
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sestitodc
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« Reply #12 on: 06 November 2009, 22:44 »

For SD he'd also need 13 Dex.
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